For my summer portfolio piece i want to create the character Azurae from the cinematic Antiquaria. We talked about taking the look and mood of the cinematic in a different direction, and i decided to concept her in this new look. If the project were to move forward, we would want to use this style.
I was inspired by the artist Ruslan Boulad, and his models based off of illustrations.
Skater - 3D Model by Ruslan Boulad
Illustration by Anna Cattish
My Schedule for completion
May 20th - First showing of scene concept. 2d
May 27th - Final 2D concept due (illustration of scene + character details)
June 10th - High Poly Model Due
June 24th - Low Poly Model Due/ with maps baked off high Poly
July 8th- Fully Textured Model Due
July 15th- First pass scene set up in UE4 (proxy props,lighting, env textures)
July 29th- Final scene set up with matinee presentation
Aug 7th- last day of class - This gives me a week and a few days of polish